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Thursday, July 30, 2015

So.....What Is Instructional Design?

          Good instructional design is preparing streamlined, engaging instruction appropriate for various learning styles.  In chapter 1, Larson and Lockee (2014) describe good instructional design as being dependent on the training itself, and how well the message is relayed to the learner—how well the learner relates to the material, and understands the material.  The way the learner relates and understands is dependent upon the learner’s learning style, and the method in which the message is presented.  Instructional designers must take several factors into consideration when developing instruction.  These factors include: occupation, socioeconomic status, learning style, prior knowledge and skills, learning disabilities, need for mobility, motivation, attitudes, and relationships.  The ADDIE model outline aids designers in accounting for learner needs when developing instruction.
            One aspect of instruction that designers should keep in mind is cognitive load theory.  Throughout my school career, there have been many times that I have felt my brain was too full—I just did not realize that was a real thing!   As discussed in chapter 10, cognitive overload is when the brain can only hold so much information.  Larson and Lockee (2014) explain that there are different levels to cognitive load.  Intrinsic load is the type and amount of mental processing used, extraneous load is the unnecessary aspects involved in instruction, and germane load is the “good stuff”—the information that can be used and is relevant to the learner.  There are steps instructional designers can take to make the most of the learner’s working memory.  To cope with intrinsic load, designers should organize material to help learner’s process information.   To avoid extraneous cognitive load, designers should eliminate excessive, unnecessary material.  To improve germane load, designers should use design principals to make information more meaningful to the learner (Larson and Lockee, 2014 pg. 81).
            The training I have developed for this course is designed to help elementary teachers incorporate STEM activities in their classroom instruction.  Many of the teachers have expressed an interest in learning more about implementing project-based learning.  I feel that STEM activities would be a good way to incorporate these types of activities in their classrooms.  The training incorporates various elements that allows them to stay busy, rather than just being talked to, and that they can also use in their classroom.  The training begins with a self-assessment quiz, “What Kind of Engineer Should You Be?”  Teachers can use this quiz to spark student motivation in the area of engineering, as well as learn more about their students.  The results could be used as a grouping method for future projects.  Following the quiz, we will briefly discuss the results and how they relate to each individual’s personality and/or learning style.  We will then watch a motivational video created by STEM students, and discuss why STEM activities are important based on information from related articles.  Participants will then share ideas to incorporate STEM activities in the classroom. 
Example STEM Activity
Art can also be included as an element of STEM activities, so we will incorporate STEAM.  Teachers will then complete a STEM team-building exercise that can also be used in their classroom.  We will discuss variations of the activity to make the activity grade-level/age appropriate.  Teachers will then watch an example of a STEM activity in a kindergarten classroom.  The training will conclude with access to resources including Pinterest boards with links to activities, and handouts of sample STEM classroom supply lists and STEM recording sheets.

            The STEM training has been developed to provide information in a streamlined manner, provide learners with an opportunity to be involved, and with materials and information that can be utilized immediately.  Trainings that “mix it up”—allow you to participate in a variety of activities—and provide you with sources to implement information immediately, incorporate elements of good instructional design.        

References
              Larson, M. and Lockee, B.B. (2014).  Streamlined id: A practical guide to instructional design.  New York: Routledge.

2 comments:

  1. Hi Bethany! Far too often my brain is "fried" by the end of the day. I tend to forget information acquired during an after school professional development session. Larson and Lockee (2014) state that the Coherence Principle will ensure learners are receiving the meat of instruction while minimizing small talk instruction. After a long day, this is what learners need. To assist with extraneous load during my training, I included a few short videos that concentrate on a specific component of Google. This allows the learners to see the material again, but at their own pace. I really like your training topic. Starting with the end in mind, and allowing students to see the future in a STEM career will motivate students and encourage learning.

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  2. I too have sat through many workshops thinking that they were filled with so much "fluff" that we could have cut the length in half if they would have just given us what we "needed". So, now I know that those instructors could have decreased the "extraneous cognitive load by eliminating confusing or competing instructional formats, and irrelevant or non-essential activities and information" (Larson and Lockee, 2014, p. 207). I too, now have a word for that problem I have had! I love the idea of incorporating more STEM activities and breaking up the instruction with videos and activities. This is something I try to do a lot in my classroom as well. I try to never spend the whole class or even the majority of the class doing the same thing, I try to break it up as much as possible to keep them moving mentally (and physically too) as much as possible.

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